Why Ethereum Execution Clients Are Being Rewritten in Rust
If you've spent any time around L2 rollups — including the op-stack setup covered in an earlier post here — you've run into "execution clients": the piece of software responsible for actually running transactions and maintaining state. Go has dominated this space for years via Geth. More recently, a wave of new clients (Reth being the most visible) have been written in Rust instead. The reasons why are a good case study in what Rust is actually for.
Create your own l2 rollup testnet with op-stack and celestia DA
LLM Quantization, Explained in Plain English
If you've tried running a large language model on your own hardware, you've probably run into the same wall everyone does: the model is huge, your GPU memory is not, and downloading a "7B" or "70B" model suddenly feels like a math problem. Quantization is the main trick the community uses to close that gap.
Retries, Backoff, and Jitter: Why Naive Retry Logic Makes Outages Worse
"Just retry the request" is one of the most reasonable-sounding pieces of advice in distributed systems, and one of the easiest to get badly wrong. Done carelessly, retries don't make your system more resilient — they turn a small, recoverable blip into a full outage.
PostgreSQL VACUUM and Autovacuum, Explained
If you've run PostgreSQL in production long enough, you've eventually
looked at pg_stat_user_tables, seen a dead_tup count in the millions,
and wondered what's going on. The answer is almost always: not enough
vacuuming.